seatd/include/seat.h
Kenny Levinsen b2cbe576d1 seat: Deactivate devices before sending disable
Previously, seatd would not deactivate devices until the client had
acked the disable. In once instance, this lead to libinput spending
significant time checking and closing each input device.

As a workaround, mimick logind's behavior of deactivating devices first.
The original behavior can be reintroduced if the client-side problem is
fixed.

Closes: https://todo.sr.ht/~kennylevinsen/seatd/5
2020-08-02 21:46:13 +02:00

55 lines
1.3 KiB
C

#ifndef _SEATD_SEAT_H
#define _SEATD_SEAT_H
#include "list.h"
#include <stdbool.h>
#include <stdint.h>
#include <sys/types.h>
struct client;
enum seat_device_type {
SEAT_DEVICE_TYPE_NORMAL,
SEAT_DEVICE_TYPE_EVDEV,
SEAT_DEVICE_TYPE_DRM,
};
struct seat_device {
int device_id;
int fd;
int ref_cnt;
bool active;
char *path;
enum seat_device_type type;
};
struct seat {
char *seat_name;
struct list clients;
struct client *active_client;
struct client *next_client;
bool vt_bound;
bool vt_pending_ack;
int next_vt;
int curttyfd;
};
struct seat *seat_create(const char *name, bool vt_bound);
void seat_destroy(struct seat *seat);
int seat_add_client(struct seat *seat, struct client *client);
int seat_remove_client(struct client *client);
int seat_open_client(struct seat *seat, struct client *client);
int seat_close_client(struct client *client);
int seat_ack_disable_client(struct client *client);
struct seat_device *seat_open_device(struct client *client, const char *path);
int seat_close_device(struct client *client, struct seat_device *seat_device);
struct seat_device *seat_find_device(struct client *client, int device_id);
int seat_set_next_session(struct client *client, int session);
int seat_activate(struct seat *seat);
int seat_prepare_vt_switch(struct seat *seat);
#endif